Climate is the most malleable work environment tool created and the first developed totally from the user perspective. It is conceived in three layers – ME, the individual worker; US, the collaborative teams that increasingly deliver success for any organisation; and WE, the organisation in its totality. Organisations can mould and evolve Climate in a planning sense, or through expression culturally, aesthetically or in a branding sense. Teams and individuals within those teams can control their environment to suit their particular needs, and keep adjusting it to continually changing circumstances whether market driven, technology driven, cultural, process or project driven. Climate provides more options than any previous workplace furniture concept. Its core element, the Channel, is the background infrastructure onto which the highly flexible, task-oriented or expressive aesthetic elements are pushed into, clipped onto or slid along. These scene-setting elements are all lightweight, of minimal size, sustainable and in most cases can be installed without technical assistance
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